
Embark
Launch and grow yourself to the top of the mountain using fertilizer, but try not to fall too far! Can you grow past 1000m??
| Spacebar (Tap) | Launch |
| W / Up Arrow (Button) | Grow |
(Made for the Kenney Game Jam in two days, but Unity didn't let us submit in time)
Download
Download NowName your own price
Click download now to get access to the following files:
EmbarkWindows.zip 118 MB


Comments
Log in with itch.io to leave a comment.
Very unique concept, really cool... a bit frustrating for my tastes tbh.
If I could make a suggestion, I imagine your "shoot" code is doing something like:
...if that's how it's implemented, this might explain why it feels kinda physically unintuitive... for example if you shoot straight up your kinetic energy converts into potential: ½mv² = mgh, solve for "h". Basically you gain height in proportion to the square of the velocity. So if the above really is your code equation, doubling the charge time means you launch four times as far. Which is why there isn't much differentiation on the lower end of the charge.
Instead you want it to be energy based, something like:
Well... either all that, or it doesn't work like that at all and I'm just bad and coping. :P
Thanks for the advice! I tried a few different solutions for the velocity and ended up with an equation that takes a normalized charge, then raises it to a power, then multiplies it by the direction vector and a power multiplier (Probably pretty close to what you imagined). So you could say it's intentionally unintuitive in some ways. But I used this scrappily to effectively expand the power ranges where you can hit a lower-power shot and still be able to hit a more powerful, exponential shot.
I had no idea KE was calculated like that, honestly really useful to know. That would explain why each similar variation still felt wonky. If I could will myself to touch this game again, I'd go back and try to implement a solution like the one you gave. My excuse is that I haven't taken physics yet, so....
I hope you at least enjoyed it a bit!
Oh I did! I played a good 30 minutes before falling down like 500 meters and lost my motivation to make it to the top... but I had fun while doing that. By game jam standards, I'd call that pretty engrossing.
Sooo pretty! I have to practice my aim though haha